About us
DevBP is a software engineering meetup in Budapest focused on fostering high-quality knowledge sharing and building a strong community of developers, tech leads, and engineering managers.
Check out the @DevBPMeetup YouTube channel for event recordings.
We host monthly events featuring engaging presentations, interactive discussions, and hands-on workshops that cover topics such as software craftsmanship, technical challenges, and career development and leadership. We welcome seasoned coders, enthusiasts, and aspiring engineers alike to explore a wide range of developer topics in a collaborative environment.
Join us to connect with peers, learn from industry leaders, and enhance your skills within a supportive and engaging community.
Upcoming events
1

Budapest Graphics Forum
Shapr3D HQ, Budapest, Akadémia u. 6, 1054 Hungary, Budapest, HUOrganized by the Hungarian GPGPU Community, DevBP and Shapr3D, the Budapest Graphics Forum returns for 2026.
This year features an international lineup of presenters while maintaining our high technical standard and informal atmosphere.
A one-day gathering for everyone passionate about computer graphics, GPU programming, rendering, and visualization.
In addition to the talks, expect live demos and plenty of time for informal networking with fellow experts and enthusiasts.Please note that RSVPs are only accepted through Luma here. Spots are limited and attendance will be confirmed.
Spotlight speakers:
- Milán Magdics (NVIDIA) — Omniverse Libraries: Modular Building Blocks for Digital Twins and Physical AI
- Attila Áfra (Intel) — Enhancing Ray Tracing with Intel Open Image Denoise
- János Turánszki (Wicked Engine) — Wicked Engine technical presentation
Further talks:
- Thomas Koch, Gernot Ziegler (geofront e.U.) — Gaussian Splatting in Practice: Streaming and Cultural Heritage
- Annalena Ulschmid (TU Wien) — Rendering and Simulating Large Voxel Worlds
- Markus Schütz (TU Wien) — Accelerating Real-Time Rendering with Software Rasterization
- Ferenc Deák, Aldiyar Toulegasy, Gábor Erdős (NCT Ltd., HUN-REN SZTAKI) — Volumetric Simulation of Material Removal and Collision Detection in CNC Machining
- Csaba Bálint (Shapr3D) — Real-time raytracing of CAD models
- Péter Tamás (Budapest University of Technology) — Rethinking Modern Forward+ Shading: Dual-HiZ Adaptive Clustered Forward+ Architecture
- Gergő Gugi (Eötvös Loránd University) — Spatial Volume Partitioning via Interval Arithmetic for CSG rendering
The event will be held entirely in English.
5 attendees
Past events
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